Python OOP (Classes and Objects)

1. Concept Overview

In Python, Object-Oriented Programming (OOP) is centered around two fundamental constructs:

  • Class – Blueprint defining structure and behavior

  • Object – Instance of a class representing real-world entities

This paradigm enables structured, scalable, and maintainable system design for enterprise-grade applications.

A class defines “what an object is and can do”; an object represents “a specific realization of that class”.


2. Defining a Class

class User:
    pass

A class is created using the class keyword and typically contains:

  • Attributes (data)

  • Methods (functions)


3. Creating Objects (Instantiation)

class User:
    def __init__(self, name):
        self.name = name

user1 = User("Alice")
print(user1.name)

Object creation process:

  1. Memory allocation

  2. Constructor execution

  3. Instance initialization


4. Constructor (__init__) Deep Dive

The constructor:

  • Initializes object state

  • Runs automatically when object is created

  • Establishes initial invariants


5. Instance Variables vs Class Variables

Variable Type
Scope
Shared

Instance

Per object

❌ No

Class

Shared

✅ Yes


6. Defining Methods

Method Types:

  • Instance methods (self)

  • Class methods (cls)

  • Static methods


7. Instance Methods

Access and modify instance-specific data.


8. Class Methods

Operate on class-level attributes.


9. Static Methods

Independent of instance and class state.


10. Attribute Access Control

Encapsulation levels:

  • Public → self.balance

  • Protected → _balance

  • Private → __balance


11. Object State and Behavior

Objects combine:

  • State → data

  • Behavior → methods


12. Object Lifecycle

Phase
Description

Creation

Memory allocated

Initialization

Constructor executed

Usage

Methods invoked

Destruction

Garbage collected


13. Dunder (Magic) Methods

Used for:

  • Operator overloading

  • Custom object representation

  • Special behaviors


14. Object Interaction (Collaborating Objects)

Essential for modeling complex systems.


15. Enterprise Example: Domain Entity

Used in:

  • ERP systems

  • Billing applications

  • Accounting engines


16. Object Identity vs Equality

Override using:


17. Encapsulation Pattern

Prevents unauthorized modification.


18. OOP Design Role in Enterprise Systems

Classes and objects define:

  • Domain boundaries

  • Service layers

  • Business logic containers

  • Data abstraction layers

They create maintainable enterprise architectures.


19. Common OOP Mistakes

  • Overusing global variables

  • Creating God objects

  • Tight coupling

  • Violation of SRP (Single Responsibility Principle)

  • Poor naming conventions


20. Best Practices

  • One class = one responsibility

  • Prefer composition over inheritance

  • Hide internal implementation

  • Use meaningful class names

  • Apply SOLID principles


21. Comparison: Procedural vs OOP

Procedural
OOP

Function-centric

Object-centric

Low scalability

High scalability

Hard to maintain

Clean architecture


22. Architectural Value

Classes and objects allow:

  • Feature modularization

  • Code reuse

  • System scalability

  • Domain-driven design

  • Team collaboration

They serve as building blocks for:

  • Microservices

  • SaaS products

  • AI platforms

  • Enterprise systems


23. OOP Design Patterns Enabled

  • Factory Pattern

  • Singleton Pattern

  • Strategy Pattern

  • Observer Pattern

  • Builder Pattern

Enabled through intelligent class design.


24. Real-World Enterprise Example

Basis of:

  • Authentication services

  • CRM systems

  • Identity management platforms


Summary

Python Classes and Objects provide:

  • Structured data modeling

  • Controlled state management

  • Scalable architecture

  • Reusable logic containers

  • Business abstraction layers

They are the spine of enterprise-level Python applications.


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